10.31.2009

Final release of Voile...

Okay, tomorrow I will post the last version of Voile Invader (1.3a)
that fixes hopefully all the glitches encountered in the previous version:
Changes to the versions 1.2e-f:
  • Fixed the permanently shattered bookshelves,
  • Bonus items are spawned in the normal levels only when enemy is killed,
  • In boss levels bonus items spawn randomly.
  • Added flushing for keybuffer between intermission so player can't skip those screens.
  • Improved the bonus bombs/lives-system a bit.

10.14.2009

Full version of Voile Invaders finally available!
After some intense testing it is finally here...
Hope we did not bore you by making you wait so long...

10.04.2009

Final tests

Okay... This evening I will post the fullversion to be tested and then the game is finished.

9.27.2009

Voile Invaders to be released next week...

Originally Voile Invaders was to be released this week, but due some major bugs found from the source (great thanks to G_gglypuff for pointing them out) - release date was postponed to get rid of them... Now there is only few final tweaks to do and then the Voile is finished. Hopefully next post will contain the download link for the full version...

Till then an unwanted comment from Marisa Kirisame:

9.09.2009

09.09.09

So the fatefull day has come... Well, as promised, I'll post a demo of the Voile Invaders after I get from school (the game itself is nearly finished, it only lacks boss fights and then its done. I decided to post the demo so I could get some feedback about what should be fixed or done better)...

And here is the download link for Voile Invaders-demo.

9.03.2009

Long time no update...

Okay, I haven't really have update this for a while for certain reasons.
First Touhou AlterDawn is fully in my responsibility now and finishing VoileInvaders as a school project has taken some more time than I espected...

Well, with good luck one of the games (or real demo) will make it to the legendary publishing date 09.09.09... Hehe, six days of hardworking left if I want to make it...

8.13.2009

While waiting Comiket

Okay... This has taken much longer than I espected, but it should be ready during next month. In the other hand - there has been another idea for a new game...

May I present you: The Voile Invaders. Your mission as Koakuma is to protect the magical library Voile from the hordes of kedamas and fairies (also Marisa included)... Focus and bombing is also a natural part of the game and for the graphics - I though of doing all of them in 32bits, VGA and Zun's PC-98 palette.